Rhiannon Makinson | 2024
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Prototyping Immersion
360 video can be used for a variety of applications, from storytelling to emulations of real life scenarios in training for emergency services. The promise of virtual reality in this regard is that the experience is more immersive than that of traditional mediums.
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Augmented Reality
Marker-based AR technology uses an anchor, which is a specific pattern or image detected through the device’s camera, in order to trigger the experience that has been created.
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Immersive Art in VR
All of these programmes are good for rapid prototyping that can then be moved into a more traditional production pipeline. The problem with this is that artists are often trained in traditional 2D software that does the same type of thing without the need for a VR headset. They also require more space to move…
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Research Proposal
For this research project, I aim to create an immersive 360 VR experience using various emerging technologies that I have researched to aid in the production pipeline.
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Production Portfolio
In this portfolio, I will be detailing how I created the production piece outlined in my previous proposal, that being the sensory room 360 video project. Open Brush As part of the piece, I decided to experiment with adding Open Brush to my production pipeline to see if it could be a viable way of…